In my experiences as a website user, I’ve often found the problem of not enough choice to be pervasive. In many consumer websites, when I’m trying to find contact or pricing information or make changes to my account settings, I find a series of virtual hoops to jump through before I can finally get to where I need to be. It’s like automated phone messages where we hope to just jam down the zero button and get a real human on the line instead of punching in our account number followed by the pound sign and trying to say “account representative” in an accent that the cyborg operator can understand. “Please listen to all the options, as our menu has changed.” NOOOOOO! Ajkffajlfajlfdfdfdjlfjlfjfjlafd!!!!!! But I digress.
I think the key to giving choices is to really think about the end user and focus more on that than the aims of the programs or even the client. What do they want to do? What else? How can we make the flow of information smooth and satisfying like a good cup of coffee? Blending good user interface with necessary content is very tricky and needs to be approached thoughtfully if we want people to read and use what we’ve created.
Work Cited
Garrand, Timothy Paul. Writing for Multimedia and the Web: A Practical Guide to Content Development for Interactive Media. Amsterdam: Elsevier Focal, 2006. Kindle eBook file.
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